Let’s take a look at … – Steredenn

Blast your way through never-ending enemies and tough bosses in this brand new early-access title from Pixelnest Studio. Steredenn is a shoot-‘m-up that is both gorgeous and addicting; with big, colorful, pixels laid out in beautiful retro-style space atmospheres, overlaid with a wide variety of enemies blocking your path.

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You are a ship with a simple task: survive the onslaught of space pirates. You begin with a basic weapon that can shoot constantly as you weave around the screen, trying to annihilate all other ships in each round.  Bonus points are awarded for destroying all enemies on the screen before they vanish to the left and then more points for not taking any damage. Some ships will drop any of 34 other new weapons that you can pick up and use as you see fit. The game allows you to swap between two weapons at a time, so you have to be smart about what you pick up and which you use in certain situations. But think fast, because it’s easy to become quickly overwhelmed and lose the battle.  And yes, you have to start over from the beginning.

There are three modes of play: normal, arena, and challenge. Normal is typical game play to see how far you can get past waves of enemies and 10 bosses in 20 environments. Although this game is called a roguelike, there is no RPG element to this game. Your only hope of getting better is simply learning the mechanics and the attack styles of your enemies, as well as the benefits and drawbacks of each weapon type. If you’re the type to be obsessed with beating your old high score, you’ll love this game even more. Arena is a mode where you can battle bosses that you’ve beat in normal mode, allowing you to set and beat previous win times. “Challenge” mode is currently grayed out in my account, possibly to be added as the developers work on the game.

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The soundtrack for this game is one of the first things I noticed and enjoyed. High energy, and perfect for the action; it never gets old no matter how many times you have to start over. I’m picky about music in my games (I often turn it off completely if it annoys me in the least), but I love the style they chose, a mix of electronic and metal.  Check out a sample here:  https://zandernoriega.bandcamp.com/album/steredenn-original-soundtrack

This game is still being refined, but it is very playable, and I only had one small issue so far. After defeating a boss, my next round of play had no enemies, just space rocks. This was a one-time glitch, though, and Pixelnest encourages reporting of any bugs so they can perfect their game before official release.

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Steredenn is now available in Early Access on Steam for $9.99 (or your regional equivalent), with a 10% discount for early adopters, and will also be available for Xbox One. They are aiming for the official release in July or August. Interested in more? Check out their dev-log at http://steredenn-game.tumblr.com/.

Tl;dr: Steredenn is an addicting early-access shmup with gorgeous retro environments and fast-paced never-ending combat set to fun, high energy music that will have you wanting to “try one more time” over and over again! 9/10.

 

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