Let’s take a look at … – Game Corp DX

Game Corp DX is a causal business simulator from Endless Loop Studios about running a game studio. After the successes of an original flash version, that to-date has over 5 million plays, Game Corp DX is a full rebuild with full screen support, faster performance, steam integration, and a boat-load of polish. Let’s take a look.


Game Corp DX starts with a tutorial covering the game’s mechanics, though there’s really not that much too it! You have a game studio under your control, and it’s your task to make as much money and games as you can. If you’ve played Game Dev Tycoon, Game Corp DX is like a much simplified version.

You can hire staff, fire staff, train them up, plan multiple projects and create the best games possible. Each game you create has a star rating assigned that is determined by the skill of your workers. As they build games their skills increase and so does the quality of the games created, and the revenue returned.


Each worker can also specialise in a certain area of development: Art, Sound, Code and Writing. Each skill has multiple levels, and the higher the level of the skill, the better software that employee can use, netting a better start rating for the title. Be careful though! As your employees gain levels and skill their wages increase! I spent all my money upgrading their skills, ready to make the most badass game possible, then all their wages shot up and I went bankrupt. Lesson learned.

There are a few ways in which the games you make can be customized. For one, you build games based around a team size. For example, a micro game requires only 2 staff, and is cheaper to produce, while a medium game required 10, is more expensive, but will get a much higher rating! There are also a number of pre-set game types to choose from, with each having a varying emphasis on the different design stats, so choosing the right employees for the job drastically changes the score your game will get. Each game is given a star rating, and the higher the rating, the more money the game will make!


Aside from control over what games you make, you have control over the space in which you work. Walls can be knocked down and re-built to build your office how you like, decorations and equipment can be purchased, along with necessities such as fridges and water coolers. The employees in the studio react to your environment, so the nicer it the better they work.

Game Corp DX definitely feels ‘flashy’, with the aesthetic being inherited from its flash-based predecessor. The music and sound effects are nothing to write home about either, and blend into the game nicely. All-in-all it’s a fun, little, casual business sim. It’s not bogged down in numbers, and you just get on with it. The downside of this is that it doesn’t offer much depth. You make games, increase your skill, and make better games. Rinse and repeat.


Tl:dr – For £1.99 Game Corp DX offers a fun few hours for those looking for a casual sim experience. Don’t go into it expecting deep mechanics and you won’t be disappointed. Its aesthetic throws back to its flash predecessor, but with the addition of full screen support, trading cards, and lots of polish, the £1.99 for the updated Steam version is worth it in my book!

Rating – 7/10

Purchase – Steam £1.99/£2.99

Trailer –

Let’s take a look at … – Crystal Story 2

Are all of the apps you spend minutes of your life downloading boring the hell out of you? Are you finding it hard to just sit back and play an enjoyable game that keeps you entertained? Well then you better check out crystal story II because it’s everything you want! Sometimes I feel like I can no longer enjoy games because it is the same thing over and over again.

Crystal Story II is just oozing and absolutely overflowing with everything you want in an RPG, it has everything from amazing cut-scenes to a beautiful and colourful story line. It is definitely one of the best RPG games I have played in a long time. The team of awesome developers that put this game together have done an overall excellent job.

Crystal Story II tells the tale of a young hero who works with a wide range of characters battling against an evil witch (hey, what would a game be like without someone evil in it) Fans of Chrono Trigger will just fall in love with Crystal Story 2’s approach to the way the game is set out, from battles to scenery.

The fights themselves are fast paced and interesting thanks to the different amount of ways you can customize your character and do super awesome things like summon or train a pet creature to help you in your battles. The scenery within itself is just magical.


Replay value isn’t something people intend for at the end of a RPG game, but Crystal Story II definitely has that value involved. Map designs are completely randomized for a unique play through each time( like Pokémon dungeon) , which I always found intriguing as a kid and still do to this day, I love the concept, even once you finish the game there is always more and more to do.

The depth of this game is just perfect, indie developer Emmanuel Salva Cruz has done an excellent job and wish him the best with his future. I really enjoyed this game as I said before and you should definitely check it out, I guarantee you will enjoy it as much as I do.


I give it an easy 9/10.

Let’s take a look at … – Wolfgang Fights the Future

Upon entering the game you are presented with the main menu. It is very easy to navigate, the buttons around the menu are easily identifiable so you’re easily able to change your settings and the music to your desire. Upon clicking Play game you are given two options; Story and survival mode. In the main campaign the story is quite comical but rather unique; Mozart must fight the army of Jean-Pierce, who has travelled back in time to kill Mozart to prevent him from publishing music that helped spark the ideas of the French revolution, and this would in turn give Jean-Pierce total control of France!

Inside the game, the main fighting and unlock mechanics are very addictive and fun, however they are quite generic with a button mashing feel to them; spamming C and X while using the arrow keys to move will practically kill anyone around you. There’s just very little tactic to this and this ruins some aspect of the game for me. Another criticism I have is with the controls. They’re fine on themselves but you are unable to change them or do any key binding, so if someone dislikes the control layout they may have a hard time adjusting to them; some controls are tedious to use. To move down a level you must press down then hold x, and in this fast-paced game where if you don’t move you’re dead instantly; it isn’t worth using. The unlocks in the game are very useful as you can upgrade your max HP, speed, power, you can unlock a special ability and you can have a magnet to collect coins, potions and bird seed are also available, although everything in the game that can be unlocked is useful, I feel like the shop needs a little bit more added to it to make the game-play better and introduce new playing styles and tactics. New weapons would be a good unlock.

The progression in the story is challenging, with considerably more enemies to grind though on each level you may find yourself punching your fist through the monitor every-time you miss-click. On the later waves a miss-click or two will kill you, and this can get relatively annoying. However after a while of playing you will get used to the controls so killing masses of Frenchmen on rooftops will be no problem after 30-40 minutes of playing! You will have to kill more French people than you might imagine; the chances of you completing the campaign on the first run are very slim. Getting to the final round and completing it means you will have to try and take minimal damage, manage your money and concentrate quite well, because if you don’t have enough potions on the final wave you’re guaranteed to die. But hey, you have infinite live so dying is okay!

Your bird companion in this game can be helpful, however you have a lack of control over what he does; he will attack and possibly kill any enemy on the screen at random. This is great, however if you’re keeping one enemy alive to collect coins he can get annoying.

The survival mode of the game is exactly that; one life, a potentially infinite amount of gun wielding French soldiers from the future and a Mozart. It is fun for 20 minutes before it simply gets boring. If you have a short concentration spam or cannot focus on something repetitive for a long time then Survival is not the best game mode for you.

The last thing I’d like to talk about is the music. I think it’s incredible that they managed to get some of Mozart’s well known pieces into an 8 bit style without bodging it up, and it brings change and makes this game even more unique in a world where every other indie game has the same generic 8 bit techno style of music. The only problem I have with the music is that it’s quite repetitive. There’s a limited amount of songs and you find yourself repeating the playlist quite frequently, however this may be to no fault of the developers as this could have been a technical limitation, if it is, fair enough, if it isn’t and the company have enough funding for it, the addition to an extended playlist for the game would improve it greatly

Overall this game is very fun and addictive with a unique and funny storyline to it, and an equally unique style of music that matches the main character and just generally sounds pleasant. The controls can be a bit fiddly, the music gets to be repetitive and the game-play is somewhat generic, but put all this aside and it is a very fun indie game to play in your spare time that will give you a nice challenge.

The game gets a score of 7.5/10 from me!