Indie Showcase … – Super Axe Boy

Super Axe Boy is a platformer from independent developer Matthias Falk. Featuring a mix of 2D and 3D gameplay, Matt hopes to bring something unique to the genre with Super Axe Boy, and has turned to Kickstarter to make it happen. Looking for €25,000, and with stretch goals extending to €60,000, the campaign has reached 20% of its goal with 22 days left.

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Super Axe Boy sees you play as Axe boy, a humble lumberjack. One day however the Earth is invaded by Beaverians … a race of sneaky alien beavers, hell bent on building an intergalactic burger franchise … I appreciate a weird and quirky story as much as the next gamer, I just hope it’s presented in the correct manner and isn’t just there to retroactively add some kind of forced meaning to the platforming.

Speaking of platforming, one of the most unique feature of Super Axe Boy is the mix between 2D and 3D gameplay. The following is taken from the games press page:

“Levels will switch back and forth between 2D sections (emphasis on: precision, timing, fast movement, countdown sections) and 3D sections (emphasis on: sense of freedom / branching-off level paths, exploration, puzzle solving, cinematic sequences).”

The game is also promising a huge variety in gameplay, a retro chiptune soundtrack, and a nice low-poly aesthetic. Check out the games Kickstarter video to see this in action!

Here’s the full feature list from the press page:

Features

  • Unique mix of 2D and 3D gameplay
  • Cool indie/chiptune soundtrack
  • Huge gameplay variety
  • Fresh axe chopping mechanics
  • Unique graphical aesthetic
  • A silly story (but hey, still a story)
  • Memorable characters

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There’s not much to view of Super Axe Boy yet, but fans of platformers might want to stick it on your watch list! If you want to support the project then head on over to Kickstarter! If you want to learn more about the game head to its official site here!

Let’s talk about … – Socuwan looks to Kickstarter for funding

Socuwan is an Indie MMORPG currently in development by Karl Wimble. The title has been in development for over three years, and is written using a custom game engine created using Java and Open GL. Promising ‘a slightly quirky and refreshing twist on your usual, run-of-the-mill MMO’, Socuwan is now on Kickstarter looking to fund the rest of development.

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Socuwan is touted as being by the community, for the community: that’s certainly the case. Over the last two years of development, the community have provided around three quarters of the game content, including models, animations, textures, sound effects and music.

This community orientation carries itself through to gameplay, with a cooperative killing system and worwide duelling tournaments. Playing together will be rewarded, aiming to thwart the typical MMORPG process of finding a quiet area to grind.

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You can find more about the game on its website, and here is a breakdown of some gameplay highlights:

  • Worldwide duelling tournaments
  • Co-operative skilling system
  • Player owned houses in the game world
  • No grinding
  • Unique combat system
  • Thousands of weapon combinations
  • A diverse and unique looking world which is created by the community

If you like the look of Socuwan, then be sure to head by the Kickstarter campaign. With 18 days to go, the campaign has reached 12% of its goal so could use some love! The developer also has a long-running YouTube series document the development process, so check that out here if you’re interested. I’ll leave you with the kickstarter video for the title so you can get a better idea as to what Socuwan really is!

Indie Showcase – Overfall

Time for another Indie Showcase! Overfall is a seafaring RPG with a rich backstory, and gameplay that is determined by the player’s actions. Recently greenlit, and with a Kickstarter campaign at 56% of its goal with 11 days to go, let’s take a quick look at the title from Pera Games.

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Overfall is a tale of redemption and retaliation. After being caught in the act stealing a powerful artefact, the artefact’s guardians (the Vorn) rush back to your world in retaliation. With two of the Everking’s nine heroes (Fighter, Cleric, Monk, Guardian, Druid, Rogue, Warlord, Ranger, and Wizard), your mission is to find your missing ruler, and save the world from imminent destruction.

Dys is a rich and bountiful world, with a number races, each with their own political backstories and agendas. With everything in the world being the result of player decision, your actions will determine the alliances, and enemies, that will be forged throughout the game. If you decide to help a Dwarf early in the game for example, the Goblins might not appreciate it and cause trouble later down the line.

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Combat is presented in a turn-bases system with three distinct phases: mobility, utility, and attack. With each class having unique abilities, which can be chained for devastating results, there’s plenty of combinations and strategies to be taken into combat. Be careful though, death in Overfall is permanent, with only your unlocks surviving between runs.

To check out the game in more detail you can visit the Greenlight page, and if you wish to contribute to the Kickstarter campaign you can find its page here. Also, here’s the Kickstarter trailer so you can check the game out for yourself.

[Disclaimer: The goal of the Indie Showcase is to give indies exposure. Most content comes from press releases, and is not the personal opinion of anyone from IGUK.]

Indie Showcase … – WATER : THE WORLD IN CHAOS

WATER : THE WORLD IN CHAOS is a challenging, beautiful and amusing 2D sci-fi action game set in space. The story of this is brilliant: Foolien, the boss of the aliens, is watching Earth TV one day, and sees a huge waterpark. Envious of the brilliant time use meat bags seam to be having, he decides he wants to build his own. Problem is, Foolien’s planet has fallen short of water, so he looks towards Earth to sort that.

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To thwart Foolien’s plans, you play the role of an astronaut determined to save the world from the onslaught of water-stealing aliens. The key features of the game are:

  • Challenging and exciting gameplay in over 80 various levels
  • 4 awesome heroes with jetpacks capable of different power and speeds
  • Different types of enemies such as crazy robots, strange creatures
  • Spare your life by collecting drops of water Obstacles such as laser, propeller blades …
  • Easy control and amazing art with fun combat.
  • Fight again and again to get the best time possible and a glorious three star rating!
  • Break your keyboard or controller out of anger!
  • Battle your friends down to the mini second on the leaderboards

To defeat the aliens you will need to complete a vast range of levels that require both skill and mental capacity. The quicker you complete the levels, the more starts you get, and the more worlds you unlock.

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WATER : THE WORLD IN CHAOS is currently on Steam Greenlight, and has an active Kickstarter campaign that could use some love. If the game looks like fun, then make sure you head over to the Greenlight and Kickstarter pages and show your interest; I’m certainly looking forward to playing it!