Let’s take a look at … – M4 Tank Brigade

Early Access can be a great thing. It allows communities to experience a game before its complete, providing valuable feedback to the developer regarding improvements and ideas. As a reward for showing your support early on, you get the full game a discounted price and get to experience the process of a game being built. Everyone is a winner.

Unfortunately, there’s another side of Early Access. Sometimes games that look to have little hope of ever making an impact in a world enter Early Access, and the only thing you get is the experience of being let down, frustrated or wishing you hadn’t made that purchase. M4 Tank Brigade unfortunately falls into the latter. This game is riddled with poor control, graphical anomalies, collision detection issues, and sound choices that will make you want to punch your monitor they are so bad.

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In the tutorial you are provided with an abundance of information, which is a good thing. Everything from how to move, change positions from turret, to driver, to machine gunner, change squadrons, call in airstrikes, and hunt the enemy down. Though, while doing so, you’re forced to listen to some of the worst dialogue (content and quality) I have ever heard.

The voices sound like they were recorded in a basement, and try to push off the stereotypical ‘Drill Sergeant’ persona. The combination of “Hit any key to continue”, and “Way to go!” blasting through my speakers, because no one bothered to adjust the audio levels of the recorded dialogue, were almost enough to make me not want to finish the tutorial. Not to mention there are two different voices that are used. It’s confusing and just beyond bad.

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Things unfortunately don’t get any better in-game. The controls are very confusing, and once you’re in your tank, simple tasks such as driving, switching positions, and shooting are non-trivial; your tank continues to move and you can’t steer it. In what I expect is a WWII tank simulator, why would there not be multiple people per tank?

Trying navigate the mini map requires the mouse, but the mouse can’t be used in the tank. As a result you will find yourself moving your hand from mouse to the arrow keys, all while trying to aim the turret and keep your tank in position. It’s very unintuitive and overly complicated.

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The landscape is ridiculously barren. Between a few houses and anti-tank barriers, there is literally nothing. Not even trees in most cases. In addition, the collision detection doesn’t always work. You can run into a house and stop dead in your tracks, while other obstacles allow you to pass right through. The terrain is also pretty flat, with a few bumps along your path, are giant trenches that will put you in a huge bind if you find yourself in. They are best to be avoided unless you are taking cover from fire.

I did enjoy the explosions, and found the AI to be aggressive and intimidating; however, the enormous lack of polish, lack of an online community, and a host of better games already on the market make this game forgettable. It’s best to avoid playing this game at least till it comes out of Early Access. Maybe by then it will be an entirely different game, but who knows when that will happen if ever.

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Tl;dr M4 Tank Brigade is an ugly, irritating, unpolished action tank simulator that is currently overcharging for the content it provides. Graphically it’s about as barren as a desert, and the audio is awful to the point where you’d almost rather turn it off and just read the text provided. Controls are overly complicated and counterintuitive which may be the biggest issue with this game. I’m not sure what sort of crowd wants a game like this. If you are a huge WWII tank buff, or historian, you may find a way to enjoy it … if not, I’d recommend waiting till it’s out of Early Access before even considering it.

Rating – 3/10

Purchase – Steam £10.99/$14.99

Trailer –